Probably Stolen Customers, NPCs and the Weekly Schedule
Updated
Your shop runs on a weekly rhythm. Dr. Jackson comes on Friday, the landlord on Sunday, and faction perks add their own visitors on set days. Below: the full weekly schedule, the order customers queue in each day, the NPCs worth knowing, how to spot augs and why some customers come back. From players' tests in the demo, compiled by The Exceptional Fisherman.
Weekly schedule
Mon
- Possible rare merchant (40 lower-level rep perk)
- A guaranteed thief (40 Black Market rep perk)
Tue
- No fixed visitors
Wed
- A fixed “flexi” buyer
- Requisition officer selling (20 Security rep perk)
Thu
- Requisition officer buying
Fri
- Retired suppliers you've unlocked (winemaker, water merchant…)
- Dr. Jackson
- Revolution raider (80 Revolution rep perk)
- Possible rare merchant (40 lower-level rep perk)
Sat
- A fixed flexi buyer
Sun
- Supply runner
- Landlord (rent)
- The Merchant (buys everything but contraband)
- Revolution quartermaster (40 Revolution rep perk)

Daily queue order
- Display case buyers
- Customers from events
- That day's fixed visitors
- A possible aug
- Display case sellers (from signs and lamps)
- Other random customers
- A possible aug
- Customers from perk rewards
- Joe Wild's seller referral
- The Merchant
- The Landlord
- Phone-call customers
What the display case adds to the front of this queue is explained in the display case guide, and the extra customers events bring are on the events page.
NPCs to know
| Who | When | What for |
|---|---|---|
| Dr. Jackson | Friday | Inventor: sells signs, tools (UV light, AquaScan, Toolbox after day 14, the water trading guide) and buys materials. |
| Landlord | Sunday | Collects the rent, which keeps rising whatever kind of week you had. |
| Supply runner | Sunday | Restocks you for your business upgrades, at a built-in 50% markup. Buy elsewhere when you can. |
| The Merchant | Sunday | Buys almost anything you have, but pays 15% less. Good for clearing junk and cheap labeled water. |
| Lower-level citizen (flexi buyer) | Wednesday and Saturday | Buys whichever of Household, Medical, Material or Food you hold the most value of. |
| Security requisition officer | Thursday | Buys food and medical goods, no contraband. Anything with heat or contraband on the counter triggers an inspection. |
| Retired Winemaker | Friday | Sells Bloomberries and wine bottles once you've bought the winemaking upgrade. |
| Retired Rancher | Friday | Sells ranching supplies once the upgrade is bought. |
| Jonathan Wild | Seller referral comes late in the day | Runs Wild's Network: upgrades for favor, and the seller referral (miner, lower-level chemist, hydroponic farmer or upper-level pharmacist). |
| Georgio | Around the station | The scavenger with “the water of tomorrow”. Gets a bigger role in 1.0, and has a habit of returning dumped radioactive waste. |
Spotting augs
- Augs are customers taken over by a rogue AI chip. They can disguise themselves as a display case buyer and copy that buyer's faction, budget and tags.
- The Security Department's Augmented Identification Guide lists the tells: a visible aug chip, unusual pupils, an uncanny expression, twitching, unnatural stillness, an outfit that doesn't match their faction, robotic or overly formal speech.
- The Aug Scanner (200 credits, 25 energy a scan) settles it with a double-click.
- Shooting is your job: every faction agrees on it. Shooting the wrong person has its own price, and some essential recurring customers can't be shot.
- Missing too many augs only ends the run (the “Augmented” ending) on Hard Mode.


Image: Questing Goose Studio / tinyBuild, from the game's Steam page
Returning customers
- Selling something that causes euphoria (Phanta pills, dream dust) can make that same customer come back the next morning wanting the same thing: an extra sale that day.
- The chance rises with the dose: from about 16% at 1,000 euphoria to 48% at 2,200+. Each customer only becomes a regular once.
- Phanta is also toxic: a single pill with 375+ µl has an 80% chance to nearly kill the buyer, which costs 7 reputation with their faction (17 if they die). Medical suppliers never become regulars.
Frequently asked questions
When does the landlord come in Probably Stolen?
Sunday, near the end of the day's queue, together with the supply runner and the Merchant. Rent goes up over time no matter how your week went.
What day does Dr. Jackson visit?
Friday. He's the inventor who sells signs, the UV light, the AquaScan, the water trading guide and, after day 14, the Toolbox.
How do you tell if a customer is an aug?
Look for a visible aug chip, unusual pupils or an uncanny expression, and listen for robotic vocabulary or overly formal phrasing; they may also twitch, stand unnaturally still or wear an outfit that doesn't match their faction. The Aug Scanner confirms it for 25 energy.
Why does the same customer come back?
Euphoria. Customers who bought a euphoric item (Phanta, dream dust, or water spiked with them) can return the next morning wanting the same thing. Each customer only becomes a regular once.
Sources
Keep reading
Probably Stolen Guide
Probably Stolen launches October 28 on Steam: what the 1.0 release adds (an ending, 9 starting scenarios, 21 achievements), demo saves, languages and PC specs.All 9 Starting Scenarios
All nine Probably Stolen starting scenarios in 1.0, from Apprentice to Rock Bottom and the once-secret Rat Wrangler: what each starts with, its risk, and known perks.Patch Notes & Updates
Every Probably Stolen update in plain English, from the August playtest and Update 049 to the Aquafarmer demo patch and 1.0, plus the post-launch roadmap.Wine Recipes & Calculator
Probably Stolen winemaking: a calculator for every berry, water and yeast mix, how to hit Master Vintage, aging value per day, Gloomberry wine and where to get berries.Water Guide
Probably Stolen water trading: the six water grades and prices, how to purify each one, the Moisture Farm and Water Purifier settings, who buys what, and taps.Display Case Guide
How the Probably Stolen display case brings in customers: buyer tiers by item value, every sign and lamp with its odds, the priority order and why sellers don't show.